How to use Boris Continuum Complete 11 -360 VR Tools

By Al Caudullo

As you might already have heard, Adobe has it’s own 360 Immersive toolsets with Skybox. But there are some other VR Tools sets that are quite good from BorisFX. Continuum, Known as The Swiss Army Knife of Plugins features the VR Unit.

Five very powerful VR Plugins in one unit.

And for those of you in Avid World, they bring 360 workflows to Avid Media Composer. Here is the full list of host that support Boris Continuum VR Init.

Adobe: Creative Cloud, CS5.5-CC 2018 – After Effects and Premiere Pro

Avid: Media Composer 6.5+

Blackmagic: DaVinci Resolve 12.5+

Sony: Vegas Pro 13

Magix: Vegas Pro 14+

Foundry: Nuke 9+

Apple: FCP X & Motion 5

For graphics cards, it is recommended that you run the latest graphics card driver version supported by your host application. A graphics card with a minimum of 1GB of RAM is required; 2GB of RAM is recommended.

Let’s take a look at how to use each one of these valuable VR Tools.

VR Insert

VR Insert allows users to easily insert a secondary source clip, title, logo, etc. into a 360/VR shot in true 360/VR space in either mono or stereo format in addition to providing a full array of controls to reorient the source in 360/VR space.

When we first place one of these elements into a 360 spherical space, the result is a 2D flat object in a spherical format. The sizing is just not right, and if you look at it in an HMD, it is obvious. By applying the VR Insert tool and selecting the appropriate settings.

There are a few things to keep in mind here.

First, when you apply the VR Insert, you need to select which layer the item is on that you are applying the effect to.

Second, in the Insert Apply mode be sure to → continue…

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